RKyleEverett

 

While growing up I was a season pass holder at Six Flags Great America and my family would take almost annual trips to Disney World and Universal Studios. At an early age I found myself not only enamored with being immersed in themed worlds and thrilled & entertained by the rides but also intrigued by how everything worked and was built.

That curiosity continued into adulthood and over the past 20 years working as an art & creative director, I have become increasingly focused on themed marketing and environmental design with a particular passion and skill for diving deep into IPs and fandoms to craft stories, spaces, and experiences that immerse, engage, and entertain guests.

At my core I am a storyteller, a builder, and a creative and technical problem solver who loves challenges and diving into the unknown, leveraging my skill sets and learning new ones to come up with unique concepts and solutions while figuring out how to make them real. 

When I’m not in front of a computer I can be found repairing mopeds or making furniture in my garage, seeing random 90’s bands in concert, wandering a museum, or hanging out with my partner and our dog.

Skills:

  • Strategic, creative concepting and problem solving with a storyteller mindset
  • Strong collaborator and service oriented creative leader
  • Supervising projects at all stages from concept to rope drop while maintaining creative vision & intent and championing audience experience 
  • Concepting, art direction, and design for themed experiences, environments, & retail
  • Hands-on approach to creative and tech, able to learn and adapt quickly to evolving and immediate needs
  • Extensive technical background including fabrication, production, and development
  • Writing briefs, concept statements, proposals, and pitch decks
  • Presenting and pitching to internal teams, external partners, and clients at all levels
  • Managing creative workflow, resourcing, and budgets in partnership with producers
  • Proactive problem solver – pivoting and value engineering based on changing needs to ensure projects are delivered on time and in-budget
  • Working independently and collaboratively both on-site and remotely with national and international teams
  • Software: Photoshop, Illustrator, InDesign, Premiere, SketchUp, Twinmotion, Keynote

Clients: The LEGO Group, HBO Max, Porsche, Adult Swim, Cartoon Network, Riot Games, Widmer, Leatherman, Red Bull, Mophie, adidas, Spotify, Twitch, Harley-Davidson, Microsoft, MSN

IP: Star Wars, Harry Potter, Sonic the Hedgehog, Batwheels, Blockbuster Video, Doom Patrol, Super Mario Brothers, Rick and Morty

Events & Spaces: San Diego Comic Con, New York Comic Con, Camp Flog Gnaw, Star Wars Celebration, The Kennedy Space Center, NASCAR, Harry Potter: Magic at Play, ISTELive, TwitchCon, Art Basel

While growing up I was a season pass holder at Six Flags Great America and my family would take almost annual trips to Disney World and Universal Studios. At an early age I found myself not only enamored with being immersed in themed worlds and thrilled & entertained by the rides but also intrigued by how everything worked and was built.

That curiosity continued into adulthood and over the past 20 years working as an art & creative director, I have become increasingly focused on themed marketing and environmental design with a particular passion and skill for diving deep into IPs and fandoms to craft stories, spaces, and experiences that immerse, engage, and entertain guests.

At my core I am a stroyteller, a builder, and a creative and technical problem solver who loves challenges and diving into the unknown, leveraging my skill sets and learning new ones to come up with unique concepts and solutions while figuring out how to make them real. 

When I’m not in front of a computer I can be found repairing mopeds or making furniture in my garage, seeing random 90’s bands in concert, wandering a museum, or hanging out with my partner and our dog.

Skills:

  • Strategic, creative concepting and problem solving with a storyteller mindset
  • Strong collaborator and service oriented creative leader
  • Supervising projects at all stages from concept to rope drop while maintaining creative vision & intent and championing audience experience 
  • Concepting, art direction, and design for themed experiences, environments, & retail
  • Hands-on approach to creative and tech, able to learn and adapt quickly to evolving and immediate needs
  • Extensive technical background including fabrication, production, and development
  • Writing briefs, concept statements, proposals, and pitch decks
  • Presenting and pitching to internal teams, external partners, and clients at all levels
  • Managing creative workflow, resourcing, and budgets in partnership with producers
  • Proactive problem solver – pivoting and value engineering based on changing needs to ensure projects are delivered on time and in-budget
  • Working independently and collaboratively both on-site and remotely with national and international teams
  • Software: Photoshop, Illustrator, InDesign, Premiere, SketchUp, Twinmotion, Keynote

Clients: The LEGO Group, HBO Max, Porsche, Adult Swim, Cartoon Network, Riot Games, Widmer, Leatherman, Red Bull, Mophie, adidas, Spotify, Twitch, Harley-Davidson, Microsoft, MSN

IP: Star Wars, Harry Potter, Sonic the Hedgehog, Batwheels, Blockbuster Video, Doom Patrol, Super Mario Brothers, Rick and Morty

Events & Spaces: San Diego Comic Con, New York Comic Con, Camp Flog Gnaw, Star Wars Celebration, The Kennedy Space Center, NASCAR, Harry Potter: Magic at Play, ISTELive, TwitchCon, Art Basel

While growing up I was a season pass holder at Six Flags Great America and my family would take almost annual trips to Disney World and Universal Studios. At an early age I found myself not only enamored with being immersed in themed worlds and thrilled & entertained by the rides but also intrigued by how everything worked and was built.

That curiosity continued into adulthood and over the past 20 years working as an art & creative director, I have become increasingly focused on themed marketing and environmental design with a particular passion and skill for diving deep into IPs and fandoms to craft stories, spaces, and experiences that immerse, engage, and entertain guests.

At my core I am astoryteller, a builder, and a creative and technical problem solver who loves challenges and diving into the unknown, leveraging my skill sets and learning new ones to come up with unique concepts and solutions while figuring out how to make them real. 

When I’m not in front of a computer I can be found repairing mopeds or making furniture in my garage, seeing random 90’s bands in concert, wandering a museum, or hanging out with my partner and our dog.

Skills:

  • Strategic, creative concepting and problem solving with a storyteller mindset
  • Strong collaborator and service oriented creative leader
  • Supervising projects at all stages from concept to rope drop while maintaining creative vision & intent and championing audience experience 
  • Concepting, art direction, and design for themed experiences, environments, & retail
  • Hands-on approach to creative and tech, able to learn and adapt quickly to evolving and immediate needs
  • Extensive technical background including fabrication, production, and development
  • Writing briefs, concept statements, proposals, and pitch decks
  • Presenting and pitching to internal teams, external partners, and clients at all levels
  • Managing creative workflow, resourcing, and budgets in partnership with producers
  • Proactive problem solver – pivoting and value engineering based on changing needs to ensure projects are delivered on time and in-budget
  • Working independently and collaboratively both on-site and remotely with national and international teams
  • Software: Photoshop, Illustrator, InDesign, Premiere, SketchUp, Twinmotion, Keynote

Clients: The LEGO Group, HBO Max, Porsche, Adult Swim, Cartoon Network, Riot Games, Widmer, Leatherman, Red Bull, Mophie, adidas, Spotify, Twitch, Harley-Davidson, Microsoft, MSN

IP: Star Wars, Harry Potter, Sonic the Hedgehog, Batwheels, Blockbuster Video, Doom Patrol, Super Mario Brothers, Rick and Morty

Events & Spaces: San Diego Comic Con, New York Comic Con, Camp Flog Gnaw, Star Wars Celebration, The Kennedy Space Center, NASCAR, Harry Potter: Magic at Play, ISTELive, TwitchCon, Art Basel

While growing up I was a season pass holder at Six Flags Great America and my family would take almost annual trips to Disney World and Universal Studios. At an early age I found myself not only enamored with being immersed in themed worlds and thrilled & entertained by the rides but also intrigued by how everything worked and was built.

That curiosity continued into adulthood and over the past 20 years working as an art & creative director, I have become increasingly focused on themed marketing and environmental design with a particular passion and skill for diving deep into IPs and fandoms to craft stories, spaces, and experiences that immerse, engage, and entertain guests.

At my core I am a storyteller, a builder, and a creative and technical problem solver who loves challenges and diving into the unknown, leveraging my skill sets and learning new ones to come up with unique concepts and solutions while figuring out how to make them real. 

When I’m not in front of a computer I can be found repairing mopeds or making furniture in my garage, seeing random 90’s bands in concert, wandering a museum, or hanging out with my partner and our dog.

Skills:

  • Strategic, creative concepting and problem solving with a storyteller mindset
  • Strong collaborator and service oriented creative leader
  • Supervising projects at all stages from concept to rope drop while maintaining creative vision & intent and championing audience experience 
  • Concepting, art direction, and design for themed experiences, environments, & retail
  • Hands-on approach to creative and tech, able to learn and adapt quickly to evolving and immediate needs
  • Extensive technical background including fabrication, production, and development
  • Writing briefs, concept statements, proposals, and pitch decks
  • Presenting and pitching to internal teams, external partners, and clients at all levels
  • Managing creative workflow, resourcing, and budgets in partnership with producers
  • Proactive problem solver – pivoting and value engineering based on changing needs to ensure projects are delivered on time and in-budget
  • Working independently and collaboratively both on-site and remotely with national and international teams
  • Software: Photoshop, Illustrator, InDesign, Premiere, SketchUp, Twinmotion, Keynote

Clients: The LEGO Group, HBO Max, Porsche, Adult Swim, Cartoon Network, Riot Games, Widmer, Leatherman, Red Bull, Mophie, adidas, Spotify, Twitch, Harley-Davidson, Microsoft, MSN

IP: Star Wars, Harry Potter, Sonic the Hedgehog, Batwheels, Blockbuster Video, Doom Patrol, Super Mario Brothers, Rick and Morty

Events & Spaces: San Diego Comic Con, New York Comic Con, Camp Flog Gnaw, Star Wars Celebration, The Kennedy Space Center, NASCAR, Harry Potter: Magic at Play, ISTELive, TwitchCon, Art Basel

While growing up I was a season pass holder at Six Flags Great America and my family would take almost annual trips to Disney World and Universal Studios. At an early age I found myself not only enamored with being immersed in themed worlds and thrilled & entertained by the rides but also intrigued by how everything worked and was built.

That curiosity continued into adulthood and over the past 20 years working as an art & creative director, I have become increasingly focused on themed marketing and environmental design with a particular passion and skill for diving deep into IPs and fandoms to craft stories, spaces, and experiences that immerse, engage, and entertain guests.

At my core I am a storyteller, a builder, and a creative and technical problem solver who loves challenges and diving into the unknown, leveraging my skill sets and learning new ones to come up with unique concepts and solutions while figuring out how to make them real. 

When I’m not in front of a computer I can be found repairing mopeds or making furniture in my garage, seeing random 90’s bands in concert, wandering a museum, or hanging out with my partner and our dog.

Skills:

  • Strategic, creative concepting and problem solving with a storyteller mindset
  • Strong collaborator and service oriented creative leader
  • Supervising projects at all stages from concept to rope drop while maintaining creative vision & intent and championing audience experience 
  • Concepting, art direction, and design for themed experiences, environments, & retail
  • Hands-on approach to creative and tech, able to learn and adapt quickly to evolving and immediate needs
  • Extensive technical background including fabrication, production, and development
  • Writing briefs, concept statements, proposals, and pitch decks
  • Presenting and pitching to internal teams, external partners, and clients at all levels
  • Managing creative workflow, resourcing, and budgets in partnership with producers
  • Proactive problem solver – pivoting and value engineering based on changing needs to ensure projects are delivered on time and in-budget
  • Working independently and collaboratively both on-site and remotely with national and international teams
  • Software: Photoshop, Illustrator, InDesign, Premiere, SketchUp, Twinmotion, Keynote

Clients: The LEGO Group, HBO Max, Porsche, Adult Swim, Cartoon Network, Riot Games, Widmer, Leatherman, Red Bull, Mophie, adidas, Spotify, Twitch, Harley-Davidson, Microsoft, MSN

IP: Star Wars, Harry Potter, Sonic the Hedgehog, Batwheels, Blockbuster Video, Doom Patrol, Super Mario Brothers, Rick and Morty

Events & Spaces: San Diego Comic Con, New York Comic Con, Camp Flog Gnaw, Star Wars Celebration, The Kennedy Space Center, NASCAR, Harry Potter: Magic at Play, ISTELive, TwitchCon, Art Basel

kyle@rkyleeverett.com    l    847.217.9517    l    LI   IG